REVOLVE
In Maya we once more created art. This time it was a chalice, along with a salt shaker. First was the cup, which we made using NURBS to draw a 2D half on the cup, and then pressing REVOLVE to make it go full circle and fill out the shape.
LOFT
For the salt shaker we drew a circle using NURBS, and shrank the corners to make it a sort of plus sign. Then I copy-pasted them 4 times to make the skeleton of the salt shaker. I then selected them all from bottom to top, and clicked on LOFT, which smoothly connected the wireframe with the base material.
After making them, I just put them in a big box and textured them. Oh and added some lighting.
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