Bouncing Balls Maya
A while ago now, we went into the dock at school, and dropped a bowling ball, tennis ball, and then a golf ball. We then marked each time every ball hits the ground and their maximum height on an Excel spreadsheet. That took a while.
After that, we made the actual ball models. That was easy.
Then finally, we animated the balls to match up the bounces with the spreadsheet. That took a while as well, and was very monotonous.
Overall I think I made the bounces look pretty good, but I messed up on the shadows. Mainly because there aren't any.
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