Thursday, October 26, 2017
Boy, have the last two weeks been a wild ride. We went from inchworms and walking straight over to multilayer designing. Which is not at all hard to animate, but designing it is another thing entirely. I started in PhotoShop once again, and made my sky a nice light blue with an almost white gradient toward the horizon. I added a sun as well, which I colored pure white and added a nice outer glow. I picked a nice muted green for the ground, and made a hilly foreground layer. I repeated the process two more times, the green getting slightly lighter as it got closer to the sun. After I had my ground and river drawn in, I moved onto foliage. Well, trees. I drew my nice pine tree with the brush tool, using individual strokes for each branch and pine needles. It took 45 minutes. But they look beautiful. Then I just copy pasted them a total of about 120 times, filling out each layer, getting progressively smaller the farther back. I also added Christmas decorations to one single tree at the end. I was done.
With PhotoShop.
Into AfterEffects I went, and I set up the positional key frames I needed for each layer in about 5 minutes. I went to export. That’s where the trouble began. No less than SIX times I exported the clip, and every time I went to open the QuickTime file it said “could not open”. Each rendering takes 15 minutes, and after the first 5 times I realized my resolution was set to 10000 x 1080 pi. So, I bumped it down to a reasonable 1920 x 1080 pi. Guess what, though? It still didn’t work. I gave up, and just had to show it from inside AfterEffects. This is why I don’t have a video.
Still my favorite project so far, though.
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Your animation was good! On this post, I did throw you a curve this time - you were supposed to tell some about the history of multiplane animation.
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